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Beats Launches Solo Buds in Retailer-Exclusive Orange Color in the U.S. and Japan‎

Apple's Beats brand has launched a new retailer-exclusive orange color for its Solo Buds, with the earphones available now at Best Buy in the United States and coming July 4 to 7–Eleven in Japan. The Solo Buds are an entry-level earphone product from Beats, normally priced at $79.99 in the United States, although they are occasionally offered on sale such as the current $10 discount at Best Buy bringing all colors down to $69.99. The Solo Buds offer up to 18 hours of battery life in the buds themselves, with their tiny case offering only wired charging capabilities and no battery of its own. Beats debuted the Solo Buds back in June 2024 in Matte Black, Storm Gray, and Transparent Red color options, as well as an Arctic Purple that has been exclusive to Apple and Target. Late last year, a new retailer-exclusive Ivory color launched at Walmart in the United States and at other retail partners in select countries. While the new orange color is exclusive to Best Buy and 7-Eleven, it is very similar to orange Solo Buds that were offered in India for free with the purchase of an iPhone 15 or iPhone 15 Plus back in October 2024 as part of a promotion in celebration of Diwali. The limited-edition earbuds offered in India included purple Beats "b" logos on the earbuds and case, while the new ones at Best Buy and 7-Eleven feature red "b" logos.Tag: BeatsThis article, "Beats Launches Solo Buds in Retailer-Exclusive Orange Color in the U.S. and Japan" first appeared on MacRumors.comDiscuss this article in our forums

22:10
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Apple Now Sells Refurbished iPhone 16e Starting at $419‎

Apple today updated its online refurbished store in the United States, adding the iPhone 16e. Refurbished iPhone 16e models are available at discounted prices for the first time since the device launched in February 2025. Entry-level 128GB iPhone 16e models are priced at $419, which is a $180 discount from the original price. The iPhone 16e was retired when the iPhone 17e came out, so it is no longer available new from Apple. Upgraded 256GB and 512GB iPhone 16e models are available for $509 and $679, respectively. The iPhone 16e comes in black or white, and Apple has both colors available. At $419, a refurbished iPhone 16e is $180 less than Apple's most affordable iPhone, the 17e, but it lacks a few useful features. It does not include MagSafe charging, it has a slower C1 modem instead of the C1X, 128GB starting storage instead of 256GB, an older A18 chip, and original Ceramic Shield glass instead of Ceramic Shield 2. Refurbished iPhones are unlocked and eligible to be used with any carrier. Apple revamps iPhones that have been returned or repaired, adding new batteries, outer shells, and cables. Refurbished iPhones are essentially identical to new iPhones after going through Apple's cleaning and testing process, and they come with the same one-year warranty with an option to purchase AppleCare+ coverage.Tag: Apple Refurbished ProductsThis article, "Apple Now Sells Refurbished iPhone 16e Starting at $419" first appeared on MacRumors.comDiscuss this article in our forums

21:11
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Apple Arcade Adding 5 Games This Week, Including 'Family Feud Pocket'‎

Starting today, a mobile version of the popular game show Family Feud is available on Apple Arcade, and four more games are coming this week. Apple says the game provides an "authentic, true-to-show trivia experience." "Hosted by the iconic Steve Harvey, the game features the classic mechanics fans know and love, along with daily challenges and exclusive questions," says Apple. "Players can guess the answer and outsmart the competition solo or with loved ones — at home or on the go — through local and online multiplayer." On Thursday, July 2, four popular App Store games are coming to Apple Arcade: Dungeon Clawler+ Creatures of the Deep+ Pocket City 2+ Draw It+ More details about these games were outlined in Apple's press release earlier this month. Apple Arcade is a subscription service that provides access to hundreds of games across the iPhone, iPad, Mac, Apple TV, and Apple Vision Pro. All of the games are free of ads and in-app purchases. In the U.S., Apple Arcade costs $6.99 per month, and it is also bundled with other Apple services in all Apple One plans. Apple Arcade can be accessed through the App Store and the Apple Games app.Tag: Apple ArcadeThis article, "Apple Arcade Adding 5 Games This Week, Including 'Family Feud Pocket'" first appeared on MacRumors.comDiscuss this article in our forums

20:52
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Apple Seeds Third Public Betas of iOS 26.6, macOS Tahoe 26.6 and More‎

Apple today provided public beta testers with the third betas of iOS 26.6, iPadOS 26.6, macOS Tahoe 26.6, watchOS 26.6, and tvOS 26.6, with the software coming a day after Apple seeded the betas to developers. After signing up to beta test the software updates on Apple's beta site, public beta testers can download the new software using the Software Update section in the Settings app on each device. iOS 26.6 has a feature that will let you know when you have blocked too many contacts, but the limit is in the thousands so most users may not ever see the messaging. There are also signs of a new iPhone anti-snatching feature that locks a stolen iPhone when it's grabbed from your hand. No other major new features have been found in any of the software updates, with Apple likely focusing on bug fixes and security improvements. We're nearing the end of the "26" software cycle, with Apple planning to release iOS 27, iPadOS 27, macOS Golden Gate, and more in September.Related Roundups: iOS 26, iPadOS 26, macOS TahoeRelated Forums: iOS 26, macOS TahoeThis article, "Apple Seeds Third Public Betas of iOS 26.6, macOS Tahoe 26.6 and More" first appeared on MacRumors.comDiscuss this article in our forums

20:44
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American Express Announces New Apple Pay Feature‎

American Express today announced that you can now redeem Membership Rewards points when checking out with Apple Pay on the web and in apps on the iPhone and iPad. When checking out with Apple Pay on iOS 18 or iPadOS 18 or later, tap on your eligible American Express card (Platinum, Gold, Green, and others) and select the Membership Rewards points option. You can use points to cover all or part of your purchase, with every 10,000 points redeemed through Apple Pay worth a $70 statement credit. American Express points can be redeemed entirely within the Apple Pay checkout flow, with no need to open another app or complete additional steps. Related Roundup: Apple PayTag: American ExpressRelated Forum: Apple Music, Apple Pay/Card, iCloud, Fitness+This article, "American Express Announces New Apple Pay Feature" first appeared on MacRumors.comDiscuss this article in our forums

20:36
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Apple Creator Studio Gets New AI Features‎

Apple today updated its Creator Studio apps, adding new AI features to Pixelmator Pro, Final Cut Pro, Logic Pro, and more. Apple is integrating Pixelmator Pro with Final Cut Pro, Keynote, Numbers, and Pages. Final Cut Pro users can send a frame to Pixelmator Pro to create thumbnails and social graphics. In Keynote, Numbers, and Pages, users can select an image in a document and open it in Pixelmator Pro to edit, with changes saved to the original document. The three office apps support generating vector shapes using AI, and Pixelmator Pro is getting advanced image generation and a Content Hub. Users can generate AI images directly in Pixelmator Pro with natural language, and browse a curated collection of images in Content Hub. Freeform also integrates with Pixelmator Pro in iOS 27, iPadOS 27, and macOS Golden Gate. Final Cut Pro is getting Generate Captions, an on-device AI feature that automatically adds subtitles to videos based on audio. Subtitles can have animations and custom fonts, colors, and positions. Edit Detection is a new AI feature that analyzes rendered video and splits it back into the original clips on the timeline. Apple says editors can use the tool for edit refinements or assembling a cut-down highlight clip for social media. On the Mac, Final Cut Pro has an Auto Mask feature that isolates and refines video elements like skin, hair, sky, foliage, and clothing. Users can hover over a clip and make precise adjustments with no manual tracking. Color Match now produces more accurate and natural color matches in different lighting conditions, plus Advanced Trimming lets users fine-tune incoming and outgoing frames one-by-one. Motion gains native support for scaling vector graphics without affecting quality, and Compressor has an Immersive Metadata Viewer for the Vision Pro. Final Cut Camera is getting expanded ProRes Support, an option to disable digital zoom, and Clean HDMI Out for sending a pristine video signal to external monitors and recorders. Logic Pro's Chord ID feature has been rebuilt and it is more accurate than before. Apple says Session Players will respond and perform chord changes more quickly. Both Logic Pro and MainStage have a new granular sync mode in Alchemy to open up "new dimensions of sound design." More information on the updates can be found on Apple's website. Creator Studio Pro includes all of Apple's creative software, and it is priced at $12.99 per month or $129 per year. Up to six people can share a single membership.Tag: Apple Creator StudioThis article, "Apple Creator Studio Gets New AI Features" first appeared on MacRumors.comDiscuss this article in our forums

20:36
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Supreme Court Will Hear Apple's Appeal in Epic Games App Store Fight‎

The United States Supreme Court has agreed to hear Apple's appeal against the contempt ruling that forced it to change its App Store linking rules, reports Reuters. In a statement to MacRumors, Apple said the court's decision was welcome news. This is an important question of law and we are pleased the Supreme Court will hear our case. Apple asked the Supreme Court to review the decision back in May, and it was unclear if the request would be granted because the court previously declined to weigh in on the dispute. The 2024 denial involved the original Epic Games vs. Apple commission battle, but the case has since gotten spicier and piqued the Supreme Court's interest. Apple largely won the Epic Games case in 2021 and wasn't found to have violated antitrust law, but Yvonne Gonzalez Rogers, the judge overseeing the case, ordered Apple to relax its anti-steering rules and let developers link to alternate payment options in apps. Apple agreed, but ended up charging a 12 to 27 percent fee on link-outs instead of 15 to 30 percent. When adding in fees to payment processors, developers got more hassle with little to no discount, which resulted in few developers using the new link system. ‌Epic Games‌ accused Apple of violating the judge's order, and took Apple back to court. Gonzalez Rogers agreed with Epic, and in April 2025, found Apple in contempt of court for willfully violating the 2021 injunction. She barred Apple from collecting any fees on links in the U.S. App Store, and Apple changed its ‌App Store‌ rules to comply. Apple appealed, and the Ninth Circuit Court of Appeals upheld the contempt finding, leading Apple to further appeal to the Supreme Court. Apple argued the contempt ruling was inappropriate because of the wording around the original order and Apple's implementation. The initial order did not bar Apple from charging fees when developers linked to third-party payment options, but both the district court and the appeals court said Apple violated the "spirit" of the injunction by charging fees that were too high. Apple said that a contempt ruling based on "spirit" instead of the word of the ruling is a "recipe for abuse." Apple is aiming to have the Supreme Court toss out the contempt decision because there was no clear and unambiguous violation. Apple also asked the court to evaluate the scope of the injunction, which Apple said should apply only to ‌Epic Games‌ and not to all developers. Apple heavily leaned on Trump v. CASA, a recent ruling that said lower courts do not have the authority to issue universal injunctions to block nationwide policies. In its request to the Supreme Court, Apple said the contempt ruling based on spirit and the order forcing it to change its policies for all developers "have combined to create an injunction that may reshape the global app marketplace." Apple's argument that the outcome of the case could lead to regulatory changes worldwide may also have swayed the court to weigh in on the case. The Supreme Court will hear the case in its next term that begins in October after a summer break. While Apple waits for the Supreme Court decision, it will be going back to district court for fee calculations that will go into effect if the higher court does not toss out the contempt ruling and resulting anti-steering order. Apple was ordered back to district court because the appeals court found the district court's total ban on commissions went too far, and sent it back to set a reasonable fee.Tags: App Store, Epic Games, Epic Games vs. Apple, Apple Lawsuits, Supreme CourtThis article, "Supreme Court Will Hear Apple's Appeal in Epic Games App Store Fight" first appeared on MacRumors.comDiscuss this article in our forums

20:36
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Report: Apple Watch Redesign Coming Next Year With New Band System‎

A "major overhaul" of the Apple Watch's design is due to arrive next year with a new system for connecting bands, according to a known Weibo leaker. In a set of recent posts, the leaker known as "Instant Digital" linked the new claim to older rumors about an "Apple Watch X" model, which was said to introduce a fresh design and break compatibility with the existing watch band system. Citing a post from August 2023, the leaker reiterated that the way the band attaches to the case would change, creating internal space for a larger battery. The leaker went on to advise that anyone planning to buy a new Apple Watch in 2027 should hold off on buying extra bands in the meantime, given that a redesigned case could leave the current attachment system behind. The "Apple Watch X" rumor traces back to a 2023 report from Bloomberg's Mark Gurman, who said Apple was planning the "biggest overhaul yet" for the Apple Watch's 10th anniversary, complete with a new magnetic band attachment system, a thinner case, and a microLED display. None of this materialized and Apple instead released the Apple Watch Series 10, keeping the existing band system intact with a design that, while tweaked somewhat, scarcely represented a major overhaul. It now looks like this redesign could simply have been delayed, rather than shelved entirely. The timing lines up with how Apple has historically refreshed the standard Apple Watch's design. The original Apple Watch through to the Series 3 shared one design, the Series 4 through Series 6 shared another, and the Series 7 through Series 9 shared a third. The current design arrived with the Apple Watch Series 10. Following that roughly three-year pattern, a new design would be due to land with the Apple Watch Series 13 in 2027, matching the timeline Instant Digital is now describing. The leaker previously said that the redesign would not appear until 2028, the year after the debut of the 20th anniversary iPhone. Last year, DigiTimes said that at least one future high-end Apple Watch model would get a "significant redesign ," including exterior changes such as eight sensors arranged in a ring pattern on the device's underside, tied to broader health-sensing ambitions. Earlier this month, Apple was said to be evaluating next-generation OLED backplane technology for the 2027 Apple Watch. This year's Apple Watch Series 12 is not expected to feature a new design, continuing to use the same one introduced with the Series 10 in 2024, which introduced a thinner case, larger display, and a metal back that folds the antenna into the housing. Related Roundup: Apple Watch 11Tag: Instant DigitalBuyer's Guide: Apple Watch (Caution)This article, "Report: Apple Watch Redesign Coming Next Year With New Band System" first appeared on MacRumors.comDiscuss this article in our forums

18:54
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Apple's $502M Optis Patent Case Heads to UK Supreme Court‎

Apple will try to convince the UK Supreme Court this week to throw out a $502 million judgment in favor of patent holder Optis Wireless. As reported in the Financial Times, the UK Supreme Court this week takes up a dispute that has stretched on since 2019 in both U.S. and UK courts, when Optis first accused iPhones, iPads, and LTE-equipped Apple Watch models of infringing patents covering 4G networking technology. The current UK fight is no longer about whether Apple infringed the patents, but rather what Apple should reasonably owe for using it. Patents deemed essential to a wireless standard must be licensed on fair, reasonable, and non-discriminatory (FRAND) terms, and the two sides remain far apart on the number. The award is structured as a single upfront payment spanning 2013 to 2027, covering Optis' LTE patents across Apple's cellular hardware. The figure has shifted dramatically over the course of the proceedings. London's High Court had set the bill at $56.43 million in 2023. The Court of Appeal multiplied that roughly ninefold to $502 million last year. To get to that figure, the judges leaned on a separate agreement Optis had signed with Google as a reference point and counted royalties stretching back to 2013, well beyond the six-year window the High Court had favored. Apple wants the justices to reconsider not just the size of the award but how the lower court arrived at it, contending the Court of Appeal "erred in law" and produced a figure it calls "arbitrary." Optis counters that Apple has spent years dodging fair payment and using its scale to drive rates down. Qualcomm has also lined up against the appeal, warning that Apple's stance breaks with established licensing norms and risks discouraging future innovation. The dispute traces back to a pivotal 2020 ruling in which the UK Supreme Court held that British courts can set worldwide patent licensing rates, even though they can only rule on the infringement of UK patents. That decision opened the door for Optis to pursue global damages. After a 2021 High Court finding that Apple had infringed two of its patents, with the potential bill reported to run as high as $7 billion, an Apple lawyer told the court the company could withdraw from the UK rather than accept terms it considered "commercially unacceptable." Apple later backed away from that position. The proceedings in the UK contrast with the parallel U.S. case, where Apple has fared considerably better. In February, a U.S. jury cleared Apple of infringing any of the five patents in dispute, the latest turn in a case that has repeatedly ended in Apple's favor. Two earlier awards, of $506 million and $300 million, were each thrown out on appeal. Optis has signaled the U.S. legal battle isn't finished, saying it expects the District Court and the Federal Circuit to revisit the verdict.Tags: Patent Lawsuits, United KingdomThis article, "Apple's $502M Optis Patent Case Heads to UK Supreme Court" first appeared on MacRumors.comDiscuss this article in our forums

18:04
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Proton Lumo 2.0 Adds Image Generation, Memory, Stronger Web Search‎

Last summer, Swiss-based Proton launched Lumo, an AI assistant with a privacy-first approach. Today, the company has announced Lumo 2.0, a major update to the chatbot that brings three new features commensurate with its core principles of no logs, no data sharing, and zero-access encryption. Proton says Lumo 2 has been rebuilt on a new architecture that brings its biggest leap in capability to date, with Fast and Thinking modes now available. Fast of course prioritizes speed, while Thinking is optimized for more complex, multi-step reasoning. Proton says Lumo 2 responds to everyday queries up to 76 percent faster than Lumo 1.4. Beyond the new architecture, Lumo 2 also boasts multimodal capabilities such as image generation and image recognition. Users can now upload an image to analyze, create visuals from a prompt or a rough sketch, or edit existing images, all in the same conversation. On top of the new features, Lumo 2.0 has far stronger web search compared to Lumo 1.4, according to the company. There's also a Memory feature that lets Lumo learn your preferences, working style, and ongoing context, with the context window now twice as large. Lumo 2.0 also introduces Custom Lumos, described as enabling purpose-built assistants that can be tailored to specific tasks, such as a research assistant that structures answers the way you need them. Lumo is free to use at Lumo.proton.me and does not require a Proton account when accessed. However, if you have a Proton account, your chat history can be saved using the company's "zero-access" encryption across all your devices. There are also mobile apps for iPhone and Android. For power users, Lumo Plus brings unlimited chats, Projects, advanced image generation, and priority access to the fastest models. Plus costs $12.99 per month, and there's also a Lumo Professional plan for teams offering secure collaboration for $14.99 per user per month, with discounts currently available for both plans.Tag: ProtonThis article, "Proton Lumo 2.0 Adds Image Generation, Memory, Stronger Web Search" first appeared on MacRumors.comDiscuss this article in our forums

18:04
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