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Apple Continues Promoting iOS 26 and macOS 26 Liquid Glass With Updated Design Gallery‎

Apple is continuing to highlight the Liquid Glass aesthetic that it introduced in iOS 26, iPadOS 26, and macOS 26. The company has shared an updated Liquid Glass Design Gallery that shows off Liquid Glass in third-party apps. The visual gallery features several iPhone and iPad apps, with screenshots that show the difference between app design in iOS 18 and ‌iOS 26‌. In the latest edition of our new design gallery, find out how teams of all sizes are taking advantage of the new design and Liquid Glass to create natural, responsive experiences across Apple platforms. Apps included in the gallery have adopted Liquid Glass for elements like tab bars, navigation buttons, bottom toolbars, and more. Apple also highlights pop-out menu interfaces and the separate search buttons that some apps have implemented, both of which are Liquid Glass design elements that Apple has added to its own apps. AllTrails, Carrot Weather, Fantastical, Kroger, SketchPro, Trello, and Le Monde are among the apps featured. Apple previously shared a Liquid Glass gallery after the ‌iOS 26‌ launch, and that gallery provides more Liquid Glass design examples. Since debuting Liquid Glass, Apple has made small changes like adding a slider bar to the Lock Screen clock for adjusting the Liquid Glass level, but no major updates have been introduced. Rumors suggest that iOS 27, iPadOS 27, and macOS 27 will continue to feature the Liquid Glass aesthetic with little change, but Apple could also add a system-wide slider bar for Liquid Glass opacity adjustments.Related Roundups: iOS 26, iPadOS 26, macOS TahoeRelated Forums: iOS 26, macOS TahoeThis article, "Apple Continues Promoting iOS 26 and macOS 26 Liquid Glass With Updated Design Gallery" first appeared on MacRumors.comDiscuss this article in our forums

02:20
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MacRumors

Some iPhone Apps Receive Mysterious Update 'From Apple'‎

Apple appears to be quietly updating some apps, based on curious new update notes that have appeared on the App Store. Over the last week, some app updates have included notes that suggest the update is coming from Apple rather than an app developer. "This update from Apple will improve the functionality of this app. No new features are included," reads the description. Some of the apps that have been updated include Candy Crush Soda Saga, Sentry Mobile, Catan Universe, Bluetti, Mortal Kombat, Duet Display, VLC, and many more. It's not clear what functionality Apple is improving with each app update, if any. One developer on Reddit said that Apple inserted the text into an app update that had the same version number and content as a prior update. The update text is appearing on apps that have not been updated in some time, as well as apps that received recent updates, so it's not clear what the apps have in common. When analyzing the code of one of the apps that received an Apple update, MacRumors could not find what had changed.Tag: App StoreThis article, "Some iPhone Apps Receive Mysterious Update 'From Apple'" first appeared on MacRumors.comDiscuss this article in our forums

01:49
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MacRumors

iPhone Fold Enters Trial Production Phase Ahead of 2026 Launch‎

Apple partner Foxconn has started trial production on the iPhone Fold, according to Chinese leaker Instant Digital. Trial production comes before mass production, which Apple plans to start in July as long as no issues come up during the earlier testing stage. So far, Apple remains on track to launch the ‌iPhone Fold‌ in 2026, though the latest rumors suggest that it's not going to come out in September. Instead, it could launch sometime after the iPhone 18 Pro, debuting as late as December. Apple is likely to announce the iPhone 18 Pro models and the ‌iPhone Fold‌ at the same time at its September iPhone event, but the following launch sounds like it will be split. The ‌iPhone Fold‌ will be Apple's first foldable, and it's expected to feature a ~5.5-inch screen size when closed and a larger ~7.8-inch size when open. Apple plans to use a wider 4:3 aspect ratio, so it will be similar in shape to an iPad, with a wider, shorter size than many competing foldable smartphones on the market. Apple plans to make the ‌iPhone Fold‌ as thin as 4.5mm when it's open, and that thin design requires compromises. There won't be a triple-lens camera setup so no Telephoto lens, and Apple also can't use Face ID because the TrueDepth sensor doesn't fit. Rumors suggest the ‌iPhone Fold‌ will have an iPad-style Touch ID side button instead. Apple is supposedly focused on minimizing the crease, and has achieved a design with a nearly invisible fold down the middle when the device is open. For more on what to expect from Apple's first foldable iPhone, we have a dedicated iPhone Fold roundup.Related Roundup: iPhone FoldTag: Foldable iPhoneThis article, "iPhone Fold Enters Trial Production Phase Ahead of 2026 Launch" first appeared on MacRumors.comDiscuss this article in our forums

00:51
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MacRumors

Apple Asks Court to Pause App Store Fee Fight While It Petitions Supreme Court in Epic Games Case‎

Apple plans to ask the United States Supreme Court to weigh in on the App Store fee restrictions and contempt of court ruling levied against it in the ongoing Epic Games vs. Apple legal battle. In a filing on April 3 (via TechCrunch), Apple asked the Ninth Circuit Court of Appeals to hold off on a plan that would see the U.S. Northern District of California decide on a reasonable commission for Apple to charge developers for purchases made from a link in an app. Apple is concerned that the district court will decide on a fee, only to have the Supreme Court then reverse the ruling in its entirety. Apple says that it does not want to make multiple major changes to its ‌App Store‌ fee structure. Instead, Apple proposes that the current no-commission setup remain in place until Apple hears back from the Supreme Court. Developers can currently include links to non-App Store purchase options in their apps and Apple charges no fee from purchases made using those links. Apple wants to continue fee-free links and hold off on the long legal battle to determine a fee for the time being. Apple has not petitioned the Supreme Court to hear the case yet, and there is no guarantee that the Supreme Court will do so. Back in 2024, both Apple and Epic Games asked the Supreme Court to make a ruling in their ongoing dispute, but the Supreme Court denied the request. Apple is going to ask the Supreme Court to hear the contempt aspect of the case, and there's a non-zero chance the Supreme Court will agree. Back in April 2025, Apple was found to have violated a 2021 injunction requiring it to let developers direct customers to third-party purchase options on the web with in-app links. The injunction stemmed from the ‌Epic Games‌ legal battle, which Apple won almost entirely. Apple was not found to have a monopoly, but the judge overseeing the case, Yvonne Gonzalez Rogers, ordered Apple to relax its "anti-steering" link rules. Apple implemented new App Store rules, but only slightly lowered its fees. Apple charged a 12 to 27 percent commission instead of a 15 to 30 percent commission for purchases made via a web link, and the high fee combined with third-party payment fees meant almost no developers opted to add links. ‌Epic Games‌ accused Apple of charging "unjustified fees," and asked the court to decide whether Apple was complying with the injunction. The court found that Apple was in "willful violation," and Gonzalez Rogers banned Apple from collecting any fee on links at all. Apple immediately appealed the ruling, but dropped link fees in April 2025. Apple argued that the ruling was unconstitutional and that it should receive compensation for its technology. In December 2025, the U.S. Court of Appeals handed down a mixed ruling, agreeing that Apple violated the injunction, but questioning the severity of the response. The appeals court suggested Apple should be able to charge a reasonable fee, and tasked the district court with deciding what the fee should be. Apple is hoping the Supreme Court will do what the appeals court did not, and vacate the district court's ruling entirely. Apple plans to challenge the contempt ruling and the scope of the injunction, which Apple argues should not extend to all developers nationwide, instead applying only to developers connected to ‌Epic Games‌. Apple is questioning the civil contempt ruling and the court's ruling that Apple violated the "spirit" of the injunction rather than the direct text. Apple says that it should not be held in contempt because the injunction had no specific wording about commissions. It's possible the spirit vs. plain text dispute will catch the Supreme Court's attention. If the appeals court agrees to Apple's plan, the fee calculation hearing in the district court will be put on pause until the Supreme Court makes a decision. After an appeals court ruling, the Supreme Court is the last stop. If the Supreme Court decides not to hear the case, the appeals court ruling will stand and the district court will be able to proceed with deciding on a fee. Should the appeals court not grant Apple's request for a stay, the district court will start the fee calculation process while Apple simultaneously petitions the Supreme Court and waits to hear back.Tags: App Store, Epic Games, Epic Games vs. Apple, Apple LawsuitsThis article, "Apple Asks Court to Pause App Store Fee Fight While It Petitions Supreme Court in Epic Games Case" first appeared on MacRumors.comDiscuss this article in our forums

23:57
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